Wild Mage Games™
Based in France
PC (Windows / Linux)
First persona dungeon crawler game with unique phyics-based traps and interactions. Explore a mysterious dungeon full of hidden treacherous deadly traps, and be the first to loot its legendary treasure. Success not guaranteed.
This project was started in December 2018, after four years of development of "The Goblin's Week", as a way to divide the remaining work to finish the game without compromizing on the quality, by focusing on the trapped dungeon exploration gameplay (more infos on the Goblin's Week press page). The first prototypes revealed a huge potential for creating a unique and exciting game. The project is almost completed and should be release in Q1 2020.
- Unique dungeon crawler gameplay focused on hidden treacherous traps.
- Physics-based interactions and traps. Inspired by immersive sims, create your own solutions to overcome the dangers.
- Explore a huge dungeon with a great variety of levels, each of them with unique traps and triggers.
- Dying is not the end. Start the level again, loot your previous dead body, use it againts traps.
- Tons of secrets to find, tons of treasures to loot!
- Satirical dark fantasy.
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About Wild Mage Games™
Wild Mage Games™ is an one man independent video game studio founded in 2015 by "PhD gone Indie" Arnaud EMILIEN, in France. The studio focus on creating first person adventure games for PC, with a lot of humor and a great liberty of action, inspired by PC golden age games like Deus Ex and Thief: The Dark Project.
More information on Wild Mage Games™, our logo & relevant media are available here.
Almost Epic Adventures™: Neverlooted Dungeon Credits
Game designer, Programmer, Artist, Writer
Main theme composer