Latest News


Hello everyone, here’s news from the front. First of all, happy new year to all! I wish you good health, and success for your projects. As for me, I hope that this year will be productive, with the release of The Goblin’s Week :) It’s been a year since the publication and acceptance of my […]

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Testing the crossbow using my new weapon manager. The crossbow can now be animated and be used as a melee weapon when there are no more ammos.

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Hello everyone, here are the news from the front. Inventory System That’s it, the revision of the inventory system is complete! First, I added a quick inventory bar, to view and equip objects faster, which works much like Minecraft’s. I also improved the display and now it’s good. Here is an image of the inventory: […]

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  I am happy to announce that my new asset SmartShadows 1.0 has been released on the asset store! It is a dynamic shadow manager with a priority algorithm, to improve your game performances and get the best of dynamic shadows! More infos. GET IT HERE!

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  MultiResolution Preview Gallery 1.3 has been released on the asset store, with a lot of new features! You can now preview your game while playing with the Live Preview! You can get it HERE. Version 1.3: New feature: live preview on a specific device on play mode. New feature: a Preview Window for previewing […]

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