Latest News


Hello everyone. I wish you happy holidays :) I did not post here for a long time, again, and I have many many things to tell you. The year 2018 has been very eventful, and I am writing a very long devlog to detail everything. Here are some glimpses of what is coming: Still alive […]

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Hello everyone, here’s news from the front. It has already been three months since the last news, time goes too fast. I was very focused on the game and I did not have much time to feed the various social networks, etc. I will continue like this until the end of version 0.4 and start […]

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Hello everyone, here’s news from the front. First of all, happy new year to all! I wish you good health, and success for your projects. As for me, I hope that this year will be productive, with the release of The Goblin’s Week :) It’s been a year since the publication and acceptance of my […]

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Testing the crossbow using my new weapon manager. The crossbow can now be animated and be used as a melee weapon when there are no more ammos.

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Hello everyone, here are the news from the front. Inventory System That’s it, the revision of the inventory system is complete! First, I added a quick inventory bar, to view and equip objects faster, which works much like Minecraft’s. I also improved the display and now it’s good. Here is an image of the inventory: […]

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