That’s it! After several weeks of work and more than 20 days waiting for validation,
my first two assets are available on the Unity Asset Store:
Ultimate Screenshot Creator
Ultimate Screenshot Creator is the most complete and customizable screenshot creator available on the Asset Store. It’s the perfect tool to create promotional content, wallpapers, screenshots for mobile gaming stores, and more.
With MultiResolution Preview Gallery, you can easily preview your game in several resolutions, aspects and physical sizes (ppi) at a glance. No more bad surprises, no more tedious checks. This asset will save you a lot of time, that you can use on your game! https://www.assetstore.unity3d.com/#!/content/82015
Good news, everyone! Almost Epic Adventures: The Goblin’s Week has been Greenlit!
I really want to thanks everybody who supported my project on Steam and/or took the time to give me some feedback :) I was especially happy to see that the game concept interested some of you, and that my target audience may really exists :p
What’s next? I am working hard on the first alpha version that will cover the first days of the week.
After that I may try to run a Kickstarter to be able to work with a few contractors to improve the game.
The first video suffered from a bad framerate and poor image quality. After a quick optimization pass I recaptured all the scenes and redo the video editing.
I updated a new video of a much better quality, in 1080p and 60fps : https://www.youtube.com/watch?v=uCd-PmNQ6y0
First of all, I wish you a happy new year! I wish this year will be full of dungeons to explore and mysteries to solve.
New Video Trailer
For those who missed it, on December 25th I released a new video trailer!
You can see it on facebook or youtube. I invite you to tell me what you think of it, and do not hesitate to like and share it.
All images were published on time. Phew. You can find them all on the blog.
Looking for Subscribers
My top priority is now to increase the number of subscribers. Indeed, it is very important for me to expand the name of people who have knowledge of my game, and above all to receive maximum feedbacks on the game concept, in order to understand what pleases and what doesn’t.
Once again, I invite you to give me your opinion on the game page that I have updated, and to share and like everything you want.
I will spend the next month doing some marketing while continuing to work on the game. I will also start working on Unity assets, to test a new funding method.